翻訳と辞書 |
U.S. Special Forces: Team Factor : ウィキペディア英語版 | U.S. Special Forces: Team Factor
''U.S. Special Forces: Team Factor'' (also known as ''Team Factor'') is a first-person shooter developed by 7FX in 2002. The game was intended to be a competitor to ''Counter-Strike'', which served as the main inspiration for the game. Unlike ''Counter Strike'', ''Team Factor'' features a single-player and a third side.〔(【引用サイトリンク】title=Team Factor – Databáze-her.cz )〕〔(【引用サイトリンク】title=U.S. Special Forces: Team Factor info - Games.cz )〕 == Development == The game had been in development since 2000. The team consisted of 9 to 14 developers. The development was financed by software company I.C.C.C. to which 7FX belonged. 7FX used its own engine LightForce. The original release date was mid-2001 but in the end it was released in May 2002. The game was published by Xicat Interactive as ''U.S. Special Forces: Team Factor'', instead of the original name, ''Team Factor''.〔〔(【引用サイトリンク】title=Team Factor - český Counter-Strike killer? - iDNES.cz )〕
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「U.S. Special Forces: Team Factor」の詳細全文を読む
スポンサード リンク
翻訳と辞書 : 翻訳のためのインターネットリソース |
Copyright(C) kotoba.ne.jp 1997-2016. All Rights Reserved.
|
|