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U.S. Special Forces: Team Factor : ウィキペディア英語版
U.S. Special Forces: Team Factor

''U.S. Special Forces: Team Factor'' (also known as ''Team Factor'') is a first-person shooter developed by 7FX in 2002. The game was intended to be a competitor to ''Counter-Strike'', which served as the main inspiration for the game. Unlike ''Counter Strike'', ''Team Factor'' features a single-player and a third side.〔(【引用サイトリンク】title=Team Factor – Databáze-her.cz )〕〔(【引用サイトリンク】title=U.S. Special Forces: Team Factor info - Games.cz )
== Development ==
The game had been in development since 2000. The team consisted of 9 to 14 developers. The development was financed by software company I.C.C.C. to which 7FX belonged. 7FX used its own engine LightForce. The original release date was mid-2001 but in the end it was released in May 2002. The game was published by Xicat Interactive as ''U.S. Special Forces: Team Factor'', instead of the original name, ''Team Factor''.〔〔(【引用サイトリンク】title=Team Factor - český Counter-Strike killer? - iDNES.cz )

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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